For example, Demons benefit from Demon Challenge 1, but also Goblin Challenge 2, and do not benefit from Demon Challenge 2 (which lacks the red/black background). Once a challenge has been completed, the perk will be available whenever you are playing as the faction corresponding to the background of that challenge. When they are active (!), they can be toggled on and off by clicking on their respective icons, and will remain through soft-resets until turned on again. You just cannot get later Tiers before earlier Tiers.Įach tier challenge rewards a perk, and completing all the tier challenges of a Faction will reward a spell upgrade.Īll challenge rewards are free, and after the faction spell upgrade has been purchased, will be turned on by default. They can only be completed in order of tier, as each require the previous one be completed, but you can accomplish multiple tiers on a same run. There are several Tier challenges for each faction. Upon reaching R2, a "Challenge" tab will appear, there you can see a list of all the available challenges with their unlock requirements. As of v2.5, there are now a total of 46 tier challenges, and 58 rewards. More challenges were added as new factions appeared. Challenges were first implemented in v1.4, The Secret of the Realms expansion, bringing new perks to the Vanilla Factions.
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